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    • Gameplay Tweaks
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    • Villager Changes
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On this page
  • Trading Changes
  • Librarians
  • Armourer
  • Toolsmith
  • Weaponsmith
  • AI Changes

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  1. Gameplay/crafting Tweaks

Villager Changes

Trading Changes

Librarians

  • Mending costs 20 to 38 Silver

  • Silk Touch costs 18 to 30 Silver

  • Fortune 1 costs 11 to 20 Silver

  • Fortune 2 costs 16 to 26 Silver

  • Fortune 3 costs 22 to 40 Silver

  • Efficiency 1 costs 2 to 10 Silver

  • Efficiency 2 costs 3 to 13 Silver

  • Efficiency 3 costs 5 to 16 Silver

  • Efficiency 4 costs 10 to 19 Silver

  • Efficiency 5 costs 17 to 30 Silver

Armourer

  • Diamond Leggings cost 19 to 33 Silver

  • Diamond Boots cost 13 to 27 Silver

  • Diamond Helmet costs 13 to 27 Silve

  • Diamond Chestplate costs 21 to 35 Silver

  • The gear above cannot be purchased enchanted

  • 1 Diamond gives 20-64 Emeralds instead of 1

Toolsmith

  • Diamond Hoe costs 4 to 6 Silver

  • Diamond Axe costs 17 to 31 Silver

  • Diamond Pickaxe costs 18 to 32 Silver

  • Diamond Shovel costs 17 to 31 Silver

  • The gear above cannot be purchased enchanted

  • 1 Diamond gives 20-64 Emeralds instead of 1

Weaponsmith

  • Diamond Axe costs 17 to 31 Silver

  • Diamond Sword costs 18 to 32 Silver

  • Sells Trident at max level for 52 to 64 Silver

  • The gear above cannot be purchased enchanted

  • 1 Diamond gives 20-64 Emeralds instead of 1


AI Changes

Naming a villager "DISABLE" permanently disables their AI. The only things that will function are the trade menu, restocks, discounts, and leveling up.

  • Due to no AI, this makes villagers invulnerable to everything except player attacks

  • Villagers with AI removed will temporarily regain their AI to restock or level up

  • You should ensure the villager has the trades/job you want BEFORE disabling their AI

DO NOT use this in any farms that include villagers (e.g. Iron Farms), it WILL cause them to break.

This is for use in trading halls, or similar, to reduce lag

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Last updated 1 year ago

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